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U

uniqueMovement() - Method in class fr.paris.saclay.sidescroller.drawables.entities.enemies.Bat
Bats fy up and down while moving forward.
uniqueMovement() - Method in class fr.paris.saclay.sidescroller.drawables.entities.enemies.Ghost
Ghosts have a slight vertical movement so that it looks like they are "floating".
uniqueMovement() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Entity
Defines unique movement for each entity, currently implemented in enemies.
UP_LEFT - Enum constant in enum class fr.paris.saclay.sidescroller.utils.Direction
Up left direction.
UP_RIGHT - Enum constant in enum class fr.paris.saclay.sidescroller.utils.Direction
Up right direction.
update() - Method in class fr.paris.saclay.sidescroller.controllers.components.GamePanel
Handles update for each entity/drawable.
update() - Method in class fr.paris.saclay.sidescroller.drawables.Background
Handles Background movement.
update() - Method in class fr.paris.saclay.sidescroller.drawables.Drawable
This method is called by the GamePanel every time a new frame has to be generated.
update() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Entity
Defines actions for each frame: chasePlayer: tracks players movement and defines the shortest path to it.
update() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Player
Defines actions for each frame and handles sprite changes.
update() - Method in class fr.paris.saclay.sidescroller.drawables.Terrain
 
updateHitboxPosition() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Entity
Updates the position of the entity's hitbox according to the entity's position inside the screen.
updateImage() - Method in class fr.paris.saclay.sidescroller.controllers.components.menu.GameMenuUI
Updates the menu background during animation.
updatePositionToCamera(int) - Method in class fr.paris.saclay.sidescroller.drawables.Drawable
Updates camera position by setting it equal to the distance travelled by the player.
updateSprites() - Method in class fr.paris.saclay.sidescroller.drawables.entities.enemies.Ghost
Activates "invisible" sprite every other 60 frames.
updateSprites() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Entity
Entities present a default version of the updateSprites() method.
updateTheme(String) - Method in class fr.paris.saclay.sidescroller.controllers.components.menu.ImagePreview
Updates displayed preview when clicking next/previous buttons on selection menu.
upPressed - Variable in class fr.paris.saclay.sidescroller.controllers.components.GamePanel
Flags identifying if certain keyboard keys are pressed.
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form