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C

CAMERA_MIN_LEFT - Static variable in class fr.paris.saclay.sidescroller.utils.Constants
Camera's offset bound for left direction: when the player walks left the camera is updated before reaching the end of the screen.
CAMERA_MIN_RIGHT - Static variable in class fr.paris.saclay.sidescroller.utils.Constants
Camera's offset bound for right direction: when the player reaches the half of the screen it stops and the camera is updated.
chasePlayer() - Method in class fr.paris.saclay.sidescroller.drawables.entities.Entity
This method makes the entity chase the player on the X axis until its hitbox collides with the one of the player.
checkCollision() - Method in class fr.paris.saclay.sidescroller.controllers.components.GamePanel
Check collisions of drawn entities.
checkCollision(Player, Entity, boolean) - Method in class fr.paris.saclay.sidescroller.controllers.CollisionDetector
Checks collisions between the player and the enemies.
close() - Method in class fr.paris.saclay.sidescroller.controllers.components.musicPlayer.MusicPlayer
Close audio clip.
CollisionDetector - Class in fr.paris.saclay.sidescroller.controllers
Handles entities' collisions.
CollisionDetector() - Constructor for class fr.paris.saclay.sidescroller.controllers.CollisionDetector
 
Constants - Class in fr.paris.saclay.sidescroller.utils
Utils class used to store common methods and variables.
Constants() - Constructor for class fr.paris.saclay.sidescroller.utils.Constants
 
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